Framing
Framing plays an important role in a successful talkin’ event, as it sets the tone and mood for the evening. The main goals of the framing are:
- Make people feel welcome & comfortable
- Encourage people to participate in the games/challenges
- Let everyone know what talkin’ is and why we do this
Responsibilities of the framer:
- introduction at the beginning of an event
- announcing the break & short recap
- voting and closing at the end
- make sure new people, that arrive late, know what’s going on
- (optional: bring certificate for experimenters)
The framer should include the following things in his framing.
Beginning
- Pacing: make people feel welcome and relax by stating universal truths (e.g. “you came here to [location]”, “it’s Wednesday evening”, “some of you have already been here, others I see for the first time”…)
- (optional: use a story that fits the topic of the evening to enhance the framing)
- Idea/goal of talkin’: experiment with social situations, going out of your comfort zone, have fun
- Preframing: It can happen that… (“you might want to participate but you feel anxious” -> normal feeling, others have that as well, encourage you to step out of comfort zone and try, this is a safe place to experiment, “someone is very funny & you don’t want to go next” -> challenge: try to be as unfunny/boring as possible, …). Invite joyful failure!
- Let everyone know that this is an amateur/non-professional event, and everyone including the experimenteurs are participants.
- (if there's a photographer present) Make sure everyone is aware that we're making pictures here and we will put them online. If someone doesn't like a picture just let us know and we'll remove it!
- (if we’re at a free restaurant/bar) Invite the participants to buy something to drink and eat, so the location is happy.
- Welcome the experimenters
Break
- Announce the duration of the break
- Short recap of what happened so far, encourage people to participate after the break (e.g. “Up to now we have had 2 exercises and some people already volunteered and participated in the games, others haven’t volunteered yet and look already forward to the games after the break. If you haven’t participated yet, I encourage you to try it out after the break and enjoy the fun”)
End
- Thank the experimenters and the participants for coming
- (optional: if you used a story for your framing, you can close it here)
- announcements: other events, t’ plus, other groups, birthday party, etc.
- voting (open brainstorming) -> if people come up with a name but no topic/idea ask the group until we come up with something
- find a new experimenter for the next event (“everyone can try himself as the experimenter next time”, “you get support from us: coaching”, “usually in groups of 2”, “as an offer we usually ask the person that came up with the idea first if he/she wants to lead it next time”).
It may help to mention these things:
- Emphasize that talkin’ is community-driven and thrives because of the participant’s commitments.
- Mention that there will be some support by the team as we will give them feedback to their ideas and provide some assistance if required.
- Explain that there is no need to book the location or do the marketing. This is done by the team.
- If you like what we are doing: tell your friends, like us on Facebook/Instagram, join our newsletter, spread the word!
How to handle specific situations?
What if someone arrives late?
If someone walks in while the talkin’ is going on take him/her aside and welcome him/her to the evening. Give a short introduction on what’s going on, and wait until the current exercise is done before introducing him/her to the group.
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